Current version: 2.0.0.9
LK version (No longer in development) here
Download: Elemental2.exe
Source (VS2010 Project): Elemental2.zip
Contact: See 'About' screen.
Armory importing is currently broken (maybe?), and won't be fixed until Blizzard exposes XML exports of Armory data to the new site.
ChangeLog:
2.0.0.9:
- Upgraded to Visual Studio 2010
- Fix popups being on top of any other window
- Loading a character will now default to the character storage directory
- Add in simple "Reforge" option for item editor (Duplicates the item with a new ID)
- Gear data is reloaded from data file after closing the Gear Editor window if an item is saved or deleted (Gems & Enchants, too)
- Fix tabIndexes
- Fix missing enchants from Mainhand & Offhand Enchant Selector
- 4.0.6 patch updates to Rolling Thunder and Lava Burst
- Fixed Chain Lightning triggering Fulmination events too early in simulation run
2.0.0.8:
- Added Relic slot to Item Comparision
- Fixed Prismatic and Meta gem slots not updating after gem import
- Fixed Prismatic gem slot not displaying properly in Gem Selector
- Fixed Socket Bonus editor
2.0.0.7:
- Fixed extra Mastery Rating box & Mastery Rating 10box
- Fixed third gem socket not displaying properly and overwriting first gem socket
- Fixed Prismatic gem breaking socket bonus color label
- Fixed gear change not updating ratings properly
2.0.0.6:
- Really fixed Comparison window this time. No really. Maybe...
- Fixed Items not updating running stats after editing them through the program. Program previously needed a reload for items to update
- Added missing stats to Comparison window.
2.0.0.5:
- Fixed display in Comparison window & fixed its failed functionality
2.0.0.4:
- Fixed dumbass error in writing out data files that caused items to be deleted from the files while writing new ones.
2.0.0.3:
- Fixed name of Lava Burst Glyph
- Fixed glyphs not importing properly (Armory does not show all glyphs yet, but they are in the XML)
- Adjusted armory import function (Talents and Race - fixed talent importing)
- Changed item import dupe checks from name to ID. Items can be duped by name, but not ID now
2.0.0.2:
- Added the proper values for base int (Maybe)
- Added Goblin to Race dropdown
- Added LS charge dropdown for Fulmination
- Changed Wowhead link back to live site
2.0.0.1:
- Fixed Earth Shock casting at start of model run
- Fixed base damage on most spells
- Fixed haywire Call of Flame talent
- Added missing Earth Shock coefficient
- Updated placeholder coefficient for Unleash Element (Using Coeff discovered by Hylas from Totemspot)
- Updated rating conversions (Using numbers discovered by Whitetooth on EJ)
- Fixed double-dipping of Elemental Oath again. Dammit!
2.0.0.0:
- Removed old skills, added new skills
- Spirit -> Hit talent conversion
- Int -> SP conversion
- Updated item import from Wowhead
- Flametongue/Wrath totem changes
- Button to reimport all gear and gems from Wowhead on Import windows (Not threaded, will freeze up program while it works)
- Changed datafile layouts, incompatible with previous versions
- Moved Elemental Oath crit bonus to charsheet display
- Fixed double-dipping of Elemental Oath crit increase
- Fixed Gem button for belt sometimes disappearing
- Added default Prismatic gem dropdown
- Added in Mastery/Primary skills
- Changed Combat buff/debuffs to generic versions
- Lightning Overload -> Elemental Overload
- Removed Relic static code
- Force user to have Elemental Oath and Elemental Focus
- Added Unleash Elements (Only cast right before LvB is cast)
- Added Elemental Precision changes
- Removed Storm, Earth and Fire
- Fixed incorrect Flame Shock tick time and duration
- Changed model/sim to be driven by time and not events, processing every 0.001 seconds (Slower than old model)
- Changed order of mods to spells.. Again..
- Fixed missing Meta gem breaking socket bonus
- Fixed gem delete button not rebuilding combobox
- Allow better spell selection for rotation
- Sim has more verbose output
- Changed TenBox to increase by 20 rating (Previously 10), added Mastery Rating
- Show Overload rate on main screen
- Added Lava Surge to sim
- Added Lava Surge Benefit box for static reduction in Lava Burst cooldown on model runs
- Added Earth Shock and Fulmination to sim and model
- Added Lightning Shield charge ramp up time for Fulmination on model runs
- Fixed LvB wanting to cast right when FS falls off the target in sim